The Liberator
teleport effect was one of Blake's 7's trademark visuals, along with the
show's unique weaponry and teleport bracelets. In the 1970s the effect
required some specialised video equipment, but digital editing software
can re-create the effect easily. G'wan, you know you want to ;-)
The book
Blake's 7: The Inside Story contains fragments of A. J. Mitchell's original
instructions for the teleport field effect. According to his guide, the
outline shape containing the actors could either be generated from a chromakeyed
scene or hand drawn. It seems that the latter method was often used,
since this would allow teleport sequences to be filmed on location.
To produce
the teleport field, the outline shape was combined with a circular wipe
of a matching colour and a white outline generated around the resulting
shape. Video of the actors was mixed with (or chromakeyed into) an empty
background shot. Finally, the white outline was applied to the mixed sequence
via chromakey.
Creating
the effect with modern software requires a similar process to that above.
For those who haven't figured it out, here's a recipe for the teleport
effect.
Note:
Stage one describes
the 'wiggle and fade' created when teleporting from Liberator.
Stage two describes the creation of the white teleport field
on location.
Tools:
- Digital
video camera
- Video
editing software with chromakey function
- Layered
image editing software (eg photoshop)
- Animation
program which can export video files, or video editing software with
simple animation functions. I created the example effect at university using Macromedia director.
Stage
One: Leaving Liberator
The first
part of the teleport sequence is extremely simple, but requires a blue
screen to work properly. This isn't all bad since it means your actor
can teleport down from Liberator or wherever you wish (see pics.)
- Set your
actor up in front of the blue screen and film them standing still for
a few seconds.
- Choose
a background shot, which could be animated or static. I used a still
of the Liberator teleport bay.
- Use chromakeying
to overlay your actor's image on the background.
- Apply
a gradual fade-out to the actor's image.
- Apply
a wave effect of increasing intensity and speed to the actor's image.
Don't worry if the edges of the frame appear as distorted lines; this
just helps your effect look authentic :-)
- Add sounds
to taste ;-)
Stage
Two: Down and Safe
The teleport
field itself is simple to film, though a little fiddly to construct. If
you have software with edge generating functions you can skip or merge
some of these steps.
- Filming
this sequence is very simple, since it can be done without a blue/green
screen. Simply film an empty background frame for a few seconds then
have your willing actor walk into shot. The actor should stand still
for a further few seconds then act as though they've just teleported.
- In your
editing software, select a still frame from the start of your teleport
sequence and export it as a 24bit image (remember to de-interlace if
required.)
- In your
chosen paint program, create a new layer on top of your still frame.
Draw a white outline around your actor. Make sure there are no gaps
in the outline.
- In the
top frame, fill the interior of the outline and the surrounding background
with bright blue or your chosen key colour.
- Export
two files: one containing the full image; another, transparent, containing
just the interior blue shape.
- Enter
your chosen animation / compositing software and place the full outline
image in the 'bottom' layer.
- Create
a filled, bright blue circle with a white outline matching the background.
Animate it so that it expands from the centre of the outline, covering
it.
- Overlay
the transparent blue shape on the finished animation and export as a
video file. Note the length of the sequence.
- In your
editing software, import the video sequence and animations (If you dislike
the slightly wobbly effect of the original show then simply replace
the 'standing still' portion of the video with your still frame.)
- Place
the background shot in the 'bottom' layer of your video.
- Place
the 'standing still' sequence and actor movement in the 'top' layer.
- Mix the
'standing' video from zero to maximum opacity. The video should reach
100% opacity just before the actor begins to move. The length of the
fade should be slightly shorter than the animated sequence.
- Combine
the two layers (not required if your editing software supports multiple
layers.)
- Place
the composited video in a new timeline and use chromakeying to overlay
the blue, animated sequence.
- Add appropriate
sounds/funky music.
You now have your
very own digital teleport. Take care, and stay well away from Virn. ;-)